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Last Updated October 21, 2001 01:04:51 AM

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Videogame Source : Nintendo GameCube

Stars Wars: Rogue Squadron II Rogue Leader

Platform: Nintendo GameCube
Genre:
Action
Release:
November 18, 2001
Players:
1

Publisher: LucasArts
Developer:
Factor 5

ESRB: Teen

Preview by miffo

If you haven't seen any GameCube games that interest you yet, then you either a) haven't really seen any GameCube games, or b) are dead. But now's your chance to finally get exciting, because one of the most impressive titles thus far is coming out on the November 18 launch.

 That's right, LucasArt is teaming up with Factor 5 to make Rogue Leader, the sequel to the highly acclaimed Rogue Squadron for the Nintendo 64 - After all, it wouldn't be a Nintendo system without a Star Wars game, right? And don't worry, this is based on the classic Star Wars movies so you don't have to worry about that Jar Jar Binks fellow from Episode I.

S1.jpg (35309 bytes)
Yes, that's from the actual gameplay. Pretty, isn't it?

 Like Rogue Squadron, Rogue Leader is a fight game where you take control of various aircraft from the movie and use them to complete different objectives. In fact, there are eleven total missions in Rogue Leader, not to mention several secret missions and vehicles. Also back is the medal system from the first game - You'll earn medals based on your performance which can be used to earn the secret missions. But you don't have to wait to beat the original eleven either; you can skip right to the new stage as soon as you have enough medals. Cool, huh?

 The L and R buttons are used to control your craft's speed, which take advantage of the analog buttons. Hold L all the way down to come to a near stop or R to zoom at maximum speed. The gigantic A button fires your primary weapon, and you can shoot in a different pattern depending on how you hit it. B fires the secondary weapon. X changes view between the cockpit and outside (and you can rotate the camera with the C stick), and Y goes into the targeting to find your mark with ease. Roll the ship with the funky Z button.

 Use the joystick to change the direction that you move, obviously, but the D-pad has a more advanced use. You see, the AI is very developed in this game and you can give commands to your fleet. The different orders are shown on the top left corner of the screen, and press the corresponding D-pad button to execute the command. You can have them go ahead and do the dirty work, or stay behind to guard you - just be careful not to let them die too, because you will lose points (and not get a medal) if too many people on your team die.

 Another awesome feature is all the graphical effects that Factor 5 has crammed in. After all, they've had the GameCube's development kits almost as long as Nintendo! Several things from the actual movie have been implemented, including the textures of the vehicles. It's identical to the smallest details, and it some cases you'd have a hard time differentiating between the game and the movie. Other effects, like using the Sun as the actual light source, make for some pretty graphics.

 The sound is good, too, especially since we're no longer stuck on the N64 carts. Star Wars music accompanies the battles, of course, plus they've been able to take voice samples from the movie and put them in the right place.  "Great shot, kid!"

 Missions include destroying the Death Star and dog fighting in the Battle of Hoth, and they should keep you entertained for quite a while, even though the game doesn't have any multiplayer support. Be sure to check it out this GameCube launch!

.:. miffo - October 6, 2001

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