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Last Updated November 03, 2001 02:48:35 PM

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Videogame Source : GameBoy Advance

F-Zero Maximum Velocity

Graphics

8.8

Sounds 8.4
Replay 7.9
Gameplay 9.2
Overall 8.5

Review by Andy787

Hmmm..... well I'll start off by saying that this is my first import review (It's actually my first import game as well, despite being such a video game freak hehe), and I just felt like ''what the hell, it's coming out in the US too, might as well write my review before everyone else.'' So here it is foo!

Graphics: Before I get into the graphics of the game, I just wanted to mention that there's no story to this game, otherwise I would've included it in my intro :) Now, about the actual graphics, put simply, they're great. So great in fact that I'll go as far as to say they're the best I've ever seen for a hand held (take into consideration that I've never owned a Lynx, so there may be something a little better, but I doubt it). The graphics are a really great example of mode 7, using it to great effect on the tracks and giving everything a great sense of speed that would be hard to match using a different technique. As for the actual cars (or hover crafts, whatever you wanna call them hehe), they're converted into great looking sprites from 3-D models. Since they were originally made from 3-D models it gives the cars quite a bit of animation and a detail, a nice touch indeed. Though the backgrounds, while not really relevant to the actual score (because they're not too big and you really don't pay much attention to them), aren't very nice looking... Considering that's about all I can really find wrong with the graphics, they are very nice, yes indeed. This game is probably the best show-off piece of the Japanese launch when it comes to eye candy. 9/10

Sound: Although I expected a little more from the sound, what's here isn't bad. The background music is a good blend of catchy, up-beat songs, but they still sound a little too similar to the average ''digitized'' sound of Game Boy Color games, albeit a little more complicated. They're still ok, and I'd rather have them then no background music at all, but I would've liked a little something more. As for the sound effects, they're done quite nice. The sounds of your engine revving, the sound of your craft rubbing against the side of the track, the sound of your boost, it all sounds nice, just as you would think a futuristic racer would sound hehe. It's hard to explain, but it's well done, and that's what counts. 8/10

Gameplay: The game play is really good here. Don't expect Gran Turismo, this is no sim, but if you expect an arcade-like racer in vein of your Ridge Racers or Metropolis Street Racer, you've come to the right place. The game play is very easy to pick up and play like most racers, but it really takes some practice to get super comfortable with the controls and pull off some of those really tight turns. The control scheme is pretty easy and what you would probably expect, L and R straff left and right respectively, you steer with the D-pad, A is gas, and B is brake. One key thing you MUST know though, is when making a tight turn (or any turn really), you NEED to press and let go of the gas repeatedly, that's how you pull off your power slide which is very similar to Ridge Racer and MSR. On some turns (such as turns that lead into or are already in snow) you'll also need to hold the corresponding shoulder button so you don't slide into a wall. Also, I can't stress enough how much I like the track layouts. They flow very smoothly and most of them use all of the game's skills to finish in a decent position, which is quite rewarding when you get the hang of it. 9/10

Replay: For a racing game, the replay value isn't the best ever, but it's good none the less. In the one player championship game you can unlock about a half dozen cars by completing different circuits on different difficulties, which is very fun while it lasts. Just to give you an estimate; so far I've had the game for about a week and have played it extensively and I'm just getting close to earning my second secret car. After you've had your fill of unlocking cars, you can try your hand at the multi-player aspect (provided you have some friends with a Game Boy Advance which I don't hehe) Multi-player sounds good though, for multi-player you can play 4 player with a single cartridge, but everyone needs to pick the same car, on the same track, so that's kind of limiting. Though if everyone has their own copy, you'll be able to use any car you want on any track you want (unfortunately, you probably wont be able to do that if you mix the Japanese version of the game with an American version, but you never know...). 8/10

Overall: All together I think F-Zero, is definitely one of, if not the best title for your importing dollar because of the combination of very fun game play, a great show off title, and that there is almost no language barrier (the only thing in the entire game that is Japanese are the menus, everything else is entirely English). It's definitely worth the money, and I'm sure you'll have a good amount of fun with it as I did :)

.:. Andy787

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